Punching Snakes Gaming shouldn't be a grind

13Aug/111

Feast or famine

I haven't done much lately besides my regular First Person columns over on Joystick Division, because I was working on a big project since mid-July, which I can sum up with this:

Put simply, I got the first interview with Wing Commander creator Chris Roberts in over a decade, which was a hell of a thrill for me. Of all the developers I could ever interview, he's the one who's had the biggest influence on my gaming habits and predilections, so it was a pleasure personally and professionally.

The interview went for 2 1/2 hours, and was 44 pages transcribed in Word, so I got a lot out of it, to wit, a two-part History of Wing Commander feature, and an intervew/profile piece on Roberts, all of which were published on G4 this week. And there may be one more Roberts-related feature coming.