Two PAX Prime Panels For You

The feedback from my PAX East panel was universally positive, which was a relief after months of being nervous about it, but I did blow my chance to speak to some attendees by rushing off to try and make the Mass Effect 3 panel in my lust to bear witness to a bloodbath over the ending. So for PAX Prime I decided to pitch two panels for double the chance to correct my error, and they both got accepted.

Jazz Guitar, Ballroom Dance, and Cellular Phone Ettiquette – PAX Prime Panel #1

Joining me for “Stuff Your Criticism, I Want A Review! Part Two” are, clockwise from upper-left, Kirk Hamilton of Kotaku, Jim Sterling of Destructoid, and Kyle Orland of Ars Technica. I cannot wait to see how this combination of Culture, Comedy, and Civility (yes, Kyle is exceedingly polite) handles the agenda on Saturday, September 1st at 3:00pm in the Serpent Theatre:

At PAX East this year a panel of video game critics agreed that there *is* a definite difference between a video game review and video game criticism…but what makes for a *good* review? What is a game reviewer’s responsibility to the audience? Do they have one at all? Join a panel of experts as they debate one of the most contentious issues in video game journalism and try to draw some lines in the sand.

 

Meet the three Nintendo experts I’ve invited to come flay me in front of an audience in Seattle

In January of this year I published a list of the best 100 NES games of all time on Complex magazine’s website, shortly before my editor Tina Amini left for greener pastures and I stopped writing for the outlet. I worked my ass off on that feature. I didn’t want to just cite 100 NES games that were popular, I wanted there to actually be reasons why I chose everything, and I tried to justify my choices in the space I was allotted.

I am really curious as to how well I did, but I also want to talk about why I approached the task with reverence. Why is it so important that we write these sorts of features and keep the Nintendo Entertainment System relevant? So I asked Chris Kohler of Wired’s Game|Life blog (that’s him with Shigeru Miyamoto up there), Gamasutra News Editor and video game historian Frank Cifaldi (who is welcome to bring the cat if the cat likes), and Kyle Orland from Ars (whose first site was Super Mario Bros. HQ and who looks maniacal holding that GameCube controller in the photo).

I’ll be opening my choices on the Best 100 list up to their observations and potential chides on Saturday, September 1st at 10:00am in the Raven Theatre:

He had an assignment from Complex Magazine to publish a definitive list of the 100 best games ever published for the Nintendo Entertainment System. Now he’s going to submit the list to a lightning round of assessment by a panel of the foremost experts on Nintendo in the field of video game journalism. Come enjoy the show as we tear through the selections and determine whether this is the end-all be-all of “best of NES” lists or not, and why.

I could not be more pleased to be on a panel with these three gentlemen, talking about the console which made me realize for the first time just how much I cared about video games, and why I’ll always love Nintendo.

1 Comment

  1. Blarg says:

    You should definitely record this, if possible! I know my username makes me seem apathetic (I’m just uncreative, okay!?) but I’d love to see the panel. Alas, I don’t have a PAX Prime pass.

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